DIGITAL INNOVATION NETWORK

DIGITAL INNOVATION NETWORK

The Digital Innovation Network is a practice-led knowledge-sharing programme supported by UCL. It explores the integration of emerging technologies such as Virtual Production and Mixed Reality platforms in artistic practices, addressing challenges of access and the need for practical tools within the creative technology sector.

Digital Innovation Network Partners:

Upcoming events

  • London College of Fashion: Interdisciplinary Digital Design

    22/04/2024, 10am-1pm

    London College of Fashion, 105 Carpenter's Road, London, E20 2AR

    London College of Fashion, UAL invites you to join this year’s Creative Lab programme, hosted at LCF’s newly opened East Bank campus in the Queen Elizabeth Olympic Park. A morning of interactive presentations that showcase the latest digital collaborations and interdisciplinary application of technology across fashion, costume, performance and design.

  • Sadler's Wells & Alexander Whitley Dance Company: Physical-Digital: Integrating dance and new technologies

    22/05/2024 2:00pm-6:00pm

    Lilian Baylis Studio, 183 Rosebery Ave, London EC1R 4TJ

    A one-day knowledge exchange forum addressing the implications of developments in digital technologies on dance practices. With demonstrations and presentations from companies across the dance sector exploring the integration of digital technologies into dance, this event is open to all levels of experience and interest.

  • Target3D: Virtual Production & the future of performance technology

    Date TBC

    Target3D, 11C Dock St, London E1 8JN

    Open-house event at Target3D’s studios, showcasing and demoing the latest in motion capture technology with cutting-edge systems and top-of-the-line VP & tracking hardware, virtual production and performance capture studios.

  • Marshmallow Laser Feast

    Details coming soon!

  • PAST EVENT: Goldsmiths University: Emergent Virtual Dance Practices

    21/03/2024 5:00-6:30PM

    Ben Pimlott Building Lecture Theatre, Goldsmiths University and online.

    A symposium bringing together academics and researchers working with digital tools such as motion capture, games engines, XR interfaces, and streaming network protocols that support them in choreographic creation, installation, performer and audience interaction in physical, virtual and hybrid spaces.